THotPDF.RegisterCoonsPatchMesh Metodo

Valore restituito: un nome pattern generato automaticamente (Sh1, Sh2, ...) registrato nel dizionario Resources/Pattern della pagina corrente. Restituisce una stringa vuota quando StrictVersionLock e attivo e la Version attiva e inferiore a PDF 1.3 (altrimenti la versione documento viene aggiornata automaticamente a 1.3)

 

Example di codice

// Single straight-edge Coons patch covering a 200x200 quad. Inner
// control points placed at 1/3 / 2/3 along each edge => bilinear
// surface. Four corner colours = red / green / yellow / blue
var
  Doc: THotPDF;
  PatName: AnsiString;
  Patches: array[0..35] of Extended;   // 12 ctrl pts * 2 + 4 corners * 3 = 36
  H, XMin, YMin, XMax, YMax, W: Single;
begin
  Doc := THotPDF.Create(nil);
  try
    Doc.Version := pdf14;
    Doc.BeginDoc;
    H := Doc.CurrentPage.Height;
    XMin := 0; YMin := H - 200; XMax := 200; YMax := H;
    W := 200;
    // c1..c12 clockwise. Inner handles at 1/3 / 2/3 => straight edges
    Patches[ 0] := XMin;            Patches[ 1] := YMax;             // c1  TL
    Patches[ 2] := XMin + W / 3;    Patches[ 3] := YMax;             // c2
    Patches[ 4] := XMin + 2*W / 3;  Patches[ 5] := YMax;             // c3
    Patches[ 6] := XMax;            Patches[ 7] := YMax;             // c4  TR
    Patches[ 8] := XMax;            Patches[ 9] := YMax - W / 3;     // c5
    Patches[10] := XMax;            Patches[11] := YMax - 2*W / 3;   // c6
    Patches[12] := XMax;            Patches[13] := YMin;             // c7  BR
    Patches[14] := XMax - W / 3;    Patches[15] := YMin;             // c8
    Patches[16] := XMax - 2*W / 3;  Patches[17] := YMin;             // c9
    Patches[18] := XMin;            Patches[19] := YMin;             // c10 BL
    Patches[20] := XMin;            Patches[21] := YMin + W / 3;     // c11
    Patches[22] := XMin;            Patches[23] := YMin + 2*W / 3;   // c12
    // 4 corner colours (c1 / c4 / c7 / c10)
    Patches[24] := 1.0; Patches[25] := 0.0; Patches[26] := 0.0;  // red
    Patches[27] := 0.0; Patches[28] := 1.0; Patches[29] := 0.0;  // green
    Patches[30] := 1.0; Patches[31] := 1.0; Patches[32] := 0.0;  // yellow
    Patches[33] := 0.0; Patches[34] := 0.0; Patches[35] := 1.0;  // blue
    PatName := Doc.RegisterCoonsPatchMesh(XMin, YMin, XMax, YMax, 3, Patches);
    Doc.CurrentPage.SetFillPattern(PatName);
    Doc.CurrentPage.Rectangle(0, 0, 200, 200);
    Doc.CurrentPage.Fill;
    Doc.EndDoc;
  finally
    Doc.Free;
  end;
end;

 

Vedi anche

RegisterFreeFormGouraudShading, RegisterLatticeFormGouraudShading, RegisterDeviceN, Version, Supporto dei filtri PDF